Stronghold Fighter V 2.11 -- Super Fast XP! -- Banking, Antiban, Food!

View previous topic View next topic Go down

Stronghold Fighter V 2.11 -- Super Fast XP! -- Banking, Antiban, Food!

Post  Laser_Dance on Sun Sep 07, 2008 11:19 am

-Credits To : Bug5532

Stronghold - v2.11

Stronghold will currently fight ALL enemys on the first floor of the stronghold, and some on the 2nd and 3rd!

Please post progress reports

Features:

QuickAttack - Attacks new monster as stats update!
Antiban - Random mouse movement, Tabs, Skill checking, Camera rotation. - It is only activated whilst in combat, so shouldn't slow down the script!
Food - Eats when your Health is between 30-70% - eats most fish, cake, ect.
Escape - When you are out of food and low on health it will hide in between doors (completely safe) and then timeout.
Attack style selection - You select what you want to train at the begining - Supports ALL WEAPONS!
Stats - i.e. Exp gained, monsters killed, Time till next lvl, ect.
Banking - Only supports caves 2,3,5,8,10,16,17,18 and 28
Charm+Rune Collecter!


Update v 2.11

Fixed gate bug.


Update v 2.10

Merged GateOfWar random into script, random is nolonger needed!
Added code to get out of door in SW of cave 18.
Loads of food support added!(thanks TheDestroyer) And new eating method!
Arrow pickup should only pickup arrows now

Update v 2.00

Added Potion support. - only supports combat potion(3) [members only]
Added bone burying and collectiong. - seperate buttons, to collect and bury.
Massive update on arrow collecting, much better now!

Update v 1.9

Added Special attack support.


Update v 1.87

Fixed equip items after death
Added extra gate spinning.
Made it check for 10 different arrow spots.
Added annoying beep for when it crashes


Update v 1.85

Fixed walking to bank bug - Now uses tavelTo();
Added support for just Giant Spiders- select them in the monsters list.
Moved stats box.


Update v 1.81

Fixed picking up bug.
Fixed gate bugs.
Updated GateOfWar random.



Update v 1.8

Added caves 17 and 18.
Added 3rd floor, only cave 28 supported atm.
Added charm and rune collecting.
QuickAttack can now be disabled for when fighting aggressive enemys.
Lots of little bugs fixed .


Update v 1.7

Added 2nd floor, only cave 16 is supported-please post which other caves you would like to see supported.
Added new startup screen - credit goes to Cane!
Added all combat styles for ALL weapons!
Changed detection system to getInteracting()-now runs even faster after mis-clicks!
Added Die? mode - if selected you character will keep fighting till death and then walk back to the stronghold!
There is now also a Deathwalk- not that i have ever died.....
Added arrow equiping, make sure your arrows are equiped on start up as it will use the equiped arrows ID.
Upgraded GateOfWar random to work on all levels of the stronghold!


Update v 1.6

Added caves 5 and 8.
Fixed small bugs.
Added other goblin16 id.
Fixed the got stuck detecter - should now never get stuck at gates!


Update v 1.5

Banking is fixed since update - you now type in the name of the food you want to extract from the bank, and it nolonger needs to be at the top!
Added the correct arrow ID's.
Running now works better.


Update v 1.4

Fixed v1.3 - major muckup!





Update v 1.3

Arrow Support - should pick up arrows after every kill, this is untested so may not work, lol
Gate bug should be fixed



Update v1.2 :
Banking - This is a huge update to my script! You should now be able to go to the bank to get more food when you run out. This new update needs to know which cave you are in so that it can walk back to the correct position. I have attached an image that show the cave numbers. At the moment only caves 2,3 and 10 will work. Also requires the ID of the food you are getting out of the bank. If you do not turn banking on it will still work in any cave!
Gate Anti-Random - you must download this and put it in your randoms folder for banking to work!!!
Range stats


Update v1.1 :

Added in Multi Monster support - This meens you can now fight Goblins and Minotaurs at the same time! - "All" will fight all the monsters for the cave you are in (except the rats, lol)




ToDo:

Fight different types of enemy at the same time - This should be easy to do, but QuickAttack makes it harder...I'm working on this right now!!
Walk to bank to get new food. - In process, I have already created a random for the doors
More weapons surported
Item Pickup
Deathwalk - not that you should ever die
Next floor of the Stronghold

http://rsbot.com/smf/index.php?action=dlattach;topic=5186.0;attach=2872

Laser_Dance
Admin
Admin

Number of posts: 44
Warnings::
0 / 1000 / 100

Successful Trades:
0 / 1000 / 100

Registration date: 2008-08-31

View user profile http://rsum.darkbb.com

Back to top Go down

View previous topic View next topic Back to top


Permissions of this forum:
You cannot reply to topics in this forum